using UnityEngine;
using System.Collections;

public class Main : MonoBehaviour {

	void OnGUI()
	{
		if (GUI.Button(new Rect(Screen.width/2-50, Screen.height/3, 100, 40), "Jugar") || (Input.GetKeyUp(KeyCode.Return) && Event.current.isKey))
		{
			Application.LoadLevel("Game");
		
		}
		if (GUI.Button(new Rect(Screen.width/2-50, Screen.height*2/3, 100, 40), "Info") )
		{
			Application.LoadLevel("Results");
		
		}
	}
}
